![]() ![]() Now, I’ve played a lot of D3 on my Mac and even dabbled in the Xbox version with my kids. ![]() Starting in Tristram, I teleported to Leoric’s Mansion and went to town looking for Big Bad Guy So-and-So. I was excited to start a new character and get some Season play in, so I created a Necromancer and went to town in Adventure mode. This is the full-on Diablo 3 experience with the same gorgeous graphics (albeit a lot smaller) as its PC cousin and it fits in your backpack. Seriously, the 11 year-old me who thought Pac Man on the Atari 2600 was the bee’s knees and dreamed of having a video game with graphics that got anywhere as good as Donkey Kong in my living room would simply die if they’d been able to see into the future. Here’s the thing: having a huge AAA games like Diablo 3 on a device that I can play on the bus or a plane is incredible. That brings me to Diablo 3 which launched last week for Switch and, I assumed, would be a perfect fit for the handheld. My fingers don’t know where the Y key is versus the X key, for example, and I find myself opening and closing menus or selecting this when I wanted to select that, that my 15 minutes with Civ VI felt like a chore. ![]() They did a great job of reworking the UI for the Switch, but when I want to open something and it’s tied to a button on the Switch, I invariably have to search for exactly what key is where. The iPad screen is bigger and the touch controls are just so much more intuitive. Civ VI for Switch is fine but the entire time I was playing, I was wondering why I wasn’t just playing it on my iPad. This is the third, maybe fourth, time I’ve bought Civ VI now, each time at $60, not to mention all the DLC I’ve also chipped in for on each and every platform. ![]() So, Civilization VI arrived for Switch this morning and, because I want to make sure everyone at Firaxis can send their kids to college, I bought it. ![]()
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